Thursday, September 12, 2024

A Collection Of New Rituals

While I'm working on my follow-up post to "Some Changes For Last Things Last", I thought I'd tide things over with a few rituals I've recently put together. These are recycled from a N@TO contest scenario I never got quite round to finishing, unfortunately.

Despite that, I'm quite pleased with how they turned out. I might put them in a standalone scenario sometime in the future. In the interim, here's the three rituals in question:

Tuesday, September 3, 2024

Some Changes For Last Things Last: Part 1

A common question I see from prospective Handlers is how to run Delta Green's quick-start scenario, Last Things Last ("LTL"). And whilst LTL is mostly fine as-written, I do think there's some changes that could be made to enhance the scenario - especially in its role as an introduction to the world of Delta Green for new players.

So without further ado, here's some of the changes I've used:

Sunday, September 1, 2024

Out In The Cold: Pregenerated Characters

An edited map of the IRL "Warren Island"

I've wanted to run "Black Cod Island" from Delta Green's "Targets of Opportunity" for a while now, but wasn't sure how to make the write-up playable. However, I recently came up with the idea to steal the concept of Seth Skorkowsky's Call of Cthulhu scenario "A Mother's Love".

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